Ollis – A smart learning app

Learning App

From concept to launch: helping a startup to get an MVP out the door

Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.

The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.

Impact & Results 

  • Cross-platform math learning app launched in 8 months

  • 1000+ interactive exercises and personalized learning paths

  • Positive feedback from students and educators

Details

Although the app is still in use, the startup faced challenges with market traction and securing investment for further scaling.

Project Roadmapping

First User-Feedback

Setup for User-Test

A learning app for primary school children

About the product

xxx

Team

In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.

Tools

Sketch, Trello, Github, Keynote, Illustrator

A learning app for primary school children

About the product

xxx

Team

In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.

Tools

Sketch, Trello, Github, Keynote, Illustrator

A learning app for primary school children

About the product

xxx

Team

In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.

Tools

Sketch, Trello, Github, Keynote, Illustrator

A clear, engaging, and data-driven UX that strengthens cultural participation and supports sustainable urban development.

The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.

The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.

  • Intuitive navigation allows users to explore cultural venues across the city.

  • Contextual data layers provide insights into usage, accessibility, and urban development.

  • Open and participatory design ensures that the platform is both a public resource and a planning tool.

  • Cross-platform math learning app launched in 8 months

  • 1000+ interactive exercises and personalized learning paths

  • Positive feedback from students and educators

  • Cross-platform math learning app launched in 8 months

  • 1000+ interactive exercises and personalized learning paths

  • Positive feedback from students and educators

At its heart is a browser-based map interface

Impact & Results

Impact & Results 

Details

Although the app is still in use, the startup faced challenges with market traction and securing investment for further scaling.

Project Roadmapping

First User-Feedback

Setup for User-Test

Setup for User-Test

Media Guide

Learning App

Learning App

Creating immersive & accessible visitor experiences

From concept to launch: helping a startup to get an MVP out the door

From concept to launch: helping a startup to get an MVP out the door

A digital platform for museums with a focus on accessibility, immersive visitor experience, and cultural engagement.

Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.

Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.

A learning app for primary school children

About the product

xxx

Team

In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.

Tools

Sketch, Trello, Github, Keynote, Illustrator

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