Ollis – A smart learning app

Learning App
From concept to launch: helping a startup to get an MVP out the door
Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.
The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.

Impact & Results
Cross-platform math learning app launched in 8 months
1000+ interactive exercises and personalized learning paths
Positive feedback from students and educators
Details
Although the app is still in use, the startup faced challenges with market traction and securing investment for further scaling.
Project Roadmapping
First User-Feedback
Setup for User-Test
A learning app for primary school children
About the product
xxx
Team
In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.
Tools
Sketch, Trello, Github, Keynote, Illustrator

A learning app for primary school children
About the product
xxx
Team
In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.
Tools
Sketch, Trello, Github, Keynote, Illustrator

A learning app for primary school children
About the product
xxx
Team
In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.
Tools
Sketch, Trello, Github, Keynote, Illustrator
A clear, engaging, and data-driven UX that strengthens cultural participation and supports sustainable urban development.
The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.
The app launched with targeted user research—interviews, surveys, and market analysis—emphasizing intuitive UX and gamified learning. It features a modular, mobile-first design for a playful, adaptive learning experience.



Intuitive navigation allows users to explore cultural venues across the city.
Contextual data layers provide insights into usage, accessibility, and urban development.
Open and participatory design ensures that the platform is both a public resource and a planning tool.
Cross-platform math learning app launched in 8 months
1000+ interactive exercises and personalized learning paths
Positive feedback from students and educators
Cross-platform math learning app launched in 8 months
1000+ interactive exercises and personalized learning paths
Positive feedback from students and educators
At its heart is a browser-based map interface
Impact & Results
Impact & Results
Details
Although the app is still in use, the startup faced challenges with market traction and securing investment for further scaling.
Project Roadmapping
First User-Feedback
Setup for User-Test
Setup for User-Test
Media Guide
Learning App
Learning App
Creating immersive & accessible visitor experiences
From concept to launch: helping a startup to get an MVP out the door
From concept to launch: helping a startup to get an MVP out the door
A digital platform for museums with a focus on accessibility, immersive visitor experience, and cultural engagement.
Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.
Ollis – A smart learning app with a focus on product development and user-testing, prototyping, investor search.

A learning app for primary school children
About the product
xxx
Team
In a team of 2 developers, a product owner, and a user researcher, I designed mobile-first interfaces, characters, and pitch decks. I also implemented content via GitHub while also conducting user interviews and surveys.
Tools
Sketch, Trello, Github, Keynote, Illustrator

